C++ Programming

C++ Programming

Module 1: Introduction to C++

  • History and Evolution of C++
  • Features of C++ (Object-Oriented, etc.)
  • Structure of a C++ Program
  • Writing, Compiling, and Running a C++ Program
  • Differences between C and C++

Module 2: Basics of C++

  • Keywords and Identifiers
  • Data Types and Variables
  • Constants and Literals
  • Input and Output (cin, cout)
  • Comments in C++
  • Operators and Expressions
    • Arithmetic, Relational, Logical, Assignment, Bitwise Operators
    • Operator Precedence and Associativity

Module 3: Control Flow

  • Conditional Statements (if, if-else, switch-case)
  • Loops (for, while, do-while)
  • break, continue, goto
  • Nested Loops

Module 4: Functions

  • Function Declaration, Definition, and Calling
  • Scope Rules and Storage Classes
  • Function Overloading
  • Inline Functions
  • Default and Constant Arguments
  • Recursion

Module 5: Object-Oriented Programming Concepts

  • Introduction to OOP
  • Classes and Objects
  • Member Functions
  • Access Specifiers (private, public, protected)
  • Constructors and Destructors
  • this Pointer

Module 6: Advanced OOP Concepts

  • Inheritance
    • Single, Multiple, Multilevel, Hierarchical, Hybrid Inheritance
  • Polymorphism
    • Compile-time (Function Overloading, Operator Overloading)
    • Run-time (Virtual Functions and Abstract Classes)
  • Friend Functions and Friend Classes
  • Static Members
  • Virtual Functions and Pure Virtual Functions

Module 7: Arrays, Pointers, and Strings

  • Arrays (1D and 2D)
  • Pointers
    • Pointer to Variable
    • Pointer to Arrays
    • Pointer to Functions
    • Pointer to Objects
  • Dynamic Memory Allocation (new, delete)
  • Strings and String Functions (strlen, strcpy, etc.)
  • Standard String Class (std::string)

Module 8: Operator Overloading and Templates

  • Operator Overloading Basics
  • Overloading Unary and Binary Operators
  • Introduction to Templates
    • Function Templates
    • Class Templates

Module 9: Exception Handling

  • Basics of Exception Handling
  • Try, Catch, and Throw Keywords
  • Handling Multiple Exceptions
  • Custom Exception Handling

Module 10: File Handling

  • Streams and Stream Classes
  • File Operations: Opening, Reading, Writing, and Closing Files
  • Text vs Binary Files
  • File Modes
  • Error Handling during File Operations

Bonus/Advanced Topics (Optional)

  • Standard Template Library (STL) Introduction
    • Vectors, Lists, Maps, Sets
  • Lambda Functions
  • Smart Pointers
  • Multithreading (Basic Overview)

Bonus

  • Small Projects (Bank Management System, Library Management System, Simple Games)
  • Mini Assignments and Competitive Programming Problems

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